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This article explores the potential classification of Internet Gaming Disorder (IGD) as an addiction or mental disorder, as outlined in the DSM-5-TR and recognized by the World Health Organization in the ICD-11. It highlights the symptoms of IGD, such as preoccupation with gaming and negative impacts on daily life, and notes that only a small percentage of gamers may qualify for a diagnosis. Research on IGD is ongoing, with mixed findings on its prevalence and impact, especially during the COVID pandemic. The article encourages those concerned about gaming behaviors to consult healthcare professionals.
This Pathways Behavioral Health Education Award Initiative is supported by the Centers for Medicare & Medicaid Services (CMS) of the U.S. Department of Health and Human Services (HHS) as part of a financial assistance award totaling BP1-$915,558, BP2-$1,253,012 with 100% percent funded by CMS/HHS. The contents are those of the author(s) and do not necessarily represent the official views of, nor an endorsement, by CMS/HHS, or the U.S. Government.
This project is funded under a grant contract with the State of Tennessee,
Department of Mental Health and Substance Abuse Services.


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